Mobile Gaming is represents an opportunity within the wireless ecosystem for entertainment with portable device in multiple location and while moving either on mobile / Smartphone device, PDA, tablet or portable media player. It does not include gaming on computer, handheld video game systems such as Nintendo or PlayStation and mobile gambling.
In terms of the Product Life cycle of Mobile Game (Adoption of Moore’s lifecycle model):
- Focus starts with growth and then on managing maturity and maximizing revenue.
- Managing maturity is crucial task. Most of the game lost out from this stage.
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